well do you need any code on so the codes don't FAIL
well do you need any code on so the codes don't FAIL
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Alright for all you wondering. I examined the anti 35 routine code this is what it does...
It takes the JR RA ( ending command of the error 35 / scanner function ) and it changed to jump to our own function. This function that it jumps to doesn't look like its doing much to me. But thats all i konw.
Every man for himself. You trust no one but yourself, if you want something done you do it your self don't rely on others. You watch your own back, you fight your own fights its you against the world.
Originally Posted by Some phag
so it does kinda like what i said (and others maybe, too lazy to check other 19 pages)
Why don't you not flame me and ask me to clarify, after all you are the one who's clueless. It is a routine, I doubt that will help you out at all though. Zeus was right, he hooked the ra, and determined if v0=35, 30, 2, then store ra and null. Then return hooked at 08cb9b44.
Since johnny bailed :( when i asked what a routine was, i partially understand now. But When i looked at the code in PS2DIS nothing at all in the code or anything that i could find in any of the data at all even used 004b9b44. Nothing jumped to it from his code. Unless i missed a line.
& Im assuming v0=35, 30, 2 then store ra & null means if your about to get a 35, 30 or error 2 then it stores it & just stops it?
Every man for himself. You trust no one but yourself, if you want something done you do it your self don't rely on others. You watch your own back, you fight your own fights its you against the world.
Originally Posted by Some phag
hey can any port the 1.60 ftb2 code jump with animtion pleas
I've Got a qwik question...when porting a single line code...how do you know when to add multiple lines...just if anyone knows..
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