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Thread: pspBricker.txt Viewer

  1. #1
    pspBricker.txt Viewer

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    pspBricker.txt Viewer

    After reading a thread in the Socom FTB2 section, I thought of a new idea.
    If possible, make a homebrew app that lets you see what your animation looks like before you go into the game. Because when you go into the game and find out your animation is messed up, you gotta leave the game, go into USB, and see which line is the messed up one. It's a lot of hassle. So if there is a homebrew app that lets you see what your animations look like, then you won't have to go into the game (which takes forever to load) and see if your animations are right.
    .: PSN iD - KaoTiiK_ReFLeX :.


  2. #2
    ..SuperMan..

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    Re: pspBricker.txt Viewer

    I agree, good idea.

  3. #3
    pspBricker.txt Viewer

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    Re: pspBricker.txt Viewer

    Nice idea!!! Kinda would be hard to make though, maybe new feature in Bakon???

  4. #4
    pspBricker.txt Viewer

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    Re: pspBricker.txt Viewer

    do you want it to have other options i might do it like change the animation in the app and view it???? it would be hard but i think i can do it.!.!

  5. #5
    pspBricker.txt Viewer

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    Re: pspBricker.txt Viewer

    easy way to check ur animation is just rapidly type shit in the lobby or tell another hacker to turn their animations on
    Ftb2 name: _-CHRONiC-420-_
    Clan: [M87ELR]
    SNiPE!!!!

  6. #6
    pspBricker.txt Viewer

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    Re: pspBricker.txt Viewer

    Quote Originally Posted by GuItArMaStA View Post
    easy way to check ur animation is just rapidly type shit in the lobby or tell another hacker to turn their animations on

    Yea you can do that, but once you find out that it's messed up you got to leave the game, go into USB, and see which line is the messed up one. It's a lot of hassle.
    .: PSN iD - KaoTiiK_ReFLeX :.


  7. #7
    â€* Keep It Real â€*

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    Re: pspBricker.txt Viewer

    They should build it into IR shell
    If you fail to plan. Plan to fail.

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